Crafting Quest 2


Crafting Quest 2 is a two player turn-based strategy game. The challenge of the game is to gather resources that let you craft long lost artifacts which lead you to great riches.

Each player controls 3 characters – a fox, a Tasmanian devil and a crocodile – that can travel on a map. The goal of the game is to earn the highest score at the end of the game time, by buying artifact blueprints, gathering the required resources and crafting as many valuable objects as possible. You can buy blueprints from merchants and build towers in wealthy regions, in order to protect them from being exploited by the adversary.

For complete specifications of the game, please check out the Crafting Quest 2 Rulebook and Tutorial. To download the SDK, you need be logged in.

Awards

The winning team is awarded a prize of 1.000 Euros!

Important dates

Solution Submission for Testing Round #1* December 19th, 2010
Testing Round #1 December 20th, 2010
Solution Submission for Testing Round #2* January 20th, 2011
Testing Round #2 January 21st, 2011
Solution Submission for Testing Round #3* February 6th, 2011
Testing Round #3** February 7th, 2011
Solution Submission for Qualifications* February 11th, 2011
Qualification Round February 12th, 2011
Final Solution Submission Date* February 16th, 2011
The Finals February 19-20, 2011

* All submissions until 24.00h (GMT+2)

** Additional testing round. Participation is also optional.

How do I get to the finals?

A qualification round (QR), having two stages, will take place on February 5th, 2011.

First Stage

All submitted valid solutions play against an opponent developed by the organisers. The matches take place on the same map, in the same conditions. The first 16 teams with the highest scores pass on to the second stage, forming 4 groups of 4 teams each.

Second Stage

Each team will play against each of the other teams in its group. This means that there will be 3 matches played in each group. In this stage, a match consists of 2 rounds, both played on the same map – the difference being that in the second round, the teams flip their starting positions. The starting positions in the first round are chosen at random. The map is also randomly chosen between 3 different maps.

Points are awarded to each team for each round of each match, according to the following table:

Result Points earned
win 2
draw 1
loose 0

The first 2 teams earning the highest scores in each group will qualify for the finals. This sums up to a total of 8 teams qualified to the finals, having a total of 4 favorites – the first team of each qualification group.

In case there are two or more teams tied for the finals, tie games will be played. A tie game consists of 3 rounds played on the same map. The map is chosen at random between 3 different maps. The starting positions for each round are also chosen at random.

Note: The format of the QR is dependent on the number of valid solutions submitted:

  • If the number of valid solutions submitted for the QR is greater than 8, but less than 16, the number and format of the groups will be announced within 12 hours following the submission deadline for the QR.
  • If the number of valid solutions submitted is less than or equal to 8, all the solutions will automatically qualify to the finals after the first stage. The teams earning the highest scores will be considered as favorites during the final tournament.

The Finals

The teams qualified to the finals will enter a tournament-like structure. The final form of the tournament is dependent of the number of valid solutions submitted for the QR and will be announced within 12 hours following the submission deadline.

A match during the final tournament is decisive and consists of 3 rounds. Each round is played on a different map. The starting positions of the two teams for each round are randomly chosen. The best of 3 wins the match and passes on to the next stage.
See also: General Rules